By changing the on-screen image depending on the position of your head, your screen can look like a portal to another world.
Using the IR camera in a Wii remote and the IR emitters in the sensor bar, the viewer's head position and an appropriate immersive shift can be calculated with a very low budget
Aquire Wii remote, sensor bar, and a face-mountable platform (movie theater glasses) that can be used for the project. Pick a cross platform game engineand set up a github repository
Conduct experiments to ensure we can use it on all platforms and begin to build familiarity with it. Study Johnnys existing codebase to learn how it works Begin cloning Johnnys solution. Set up regular meetings in person with the hardware
Continue working through implementation. Possibly R+D some additional hardware (such as adjustible angle wiimote stand). Continue refining/debugging code, brainstorm possible additional demo games and uses to show off the platform
Design the mini-game, such as the rule and characters. Set up the development environment in Godot. (A little behind)
Start the development of the game.
Continue developing the game. Integrate the data from wiimote to the game. Keep testing and debugging.
Work on documentation, posters, and other artifacts for both class submission and open source release.
Drop down each heading for a demo video